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See a demonstration of the video game at the GDC - Game Developers Conference 2007 in San Francisco.

Interview with the M88 radio station about Tribulation Knights, and it is available to download as a podcast. If you have an interest it can be found at the site listed below.

The Frequency Podcast
055 - Future of Forestry/Inherit The Mirth/Movies of '07/Tribulations Knights

http://www.thefrequencypodcast.com

About The Frequency Podcast
The Frequency is a weekly podcast featuring M88 music news, artist interviews, album reviews, game reviews, exclusive contests and concert updates. Subscribe and you can stay up to date with the latest news on your favorite Christian bands and artists.


                                

Latest Press Release

ST. LOUIS, MO Feb 23, 2007

Atomic Design Laboratory announced today that it will showcase the demo version of its Tribulation Knights publicly for the first time during this year’s GDC 2007, March 5th-9th in San Francisco. The game can be seen at GDC expo booth (#954 West Hall) courtesy of the Gekido Design Group.

Atomic Design Laboratory is available for media and business meetings at Game Developer's Conference during the entire week of March 5th through 9th. If you are interested in scheduling a meeting please email to jnelson@atomicdesignlab.com.

Tribulation Knights (TM) is a brand new video game in a series of faith based Christian games. The game is a stealth based third-person adventure for the PC, featuring elements of an RPG in an action packed story line.

About Atomic Design Laboratory L.L.C.
The interactive entertainment developer Atomic Design Laboratory is a startup founded by John Nelson. The company is located in the Midwest United States in the St. Louis metropolitan area.

Email contact: jnelson@atomicdesignlab.com
Phone: 1-888-583-2946 Ext 703

Website:
http://www.atomicdesignlab.com
http://www.tribulationknights.com

 

******************


ST. LOUIS, MO Dec 31, 2006 --
Tribulation Knights!" is a brand new video game in a series of Christian video games. The first of the series is a stealth based third-person adventure for the PC, developed and published by Atomic Design Laboratory.

Storyline:
The main character, whose name has not been released yet, is a recently trained agent of the life saving organization known only as the "Tribulation Knights". A "Tribulation Knight" is an agent of a secret organization created by a now destroyed Christian church association. Their mission is to insure the freedom and safety of the new Christians existing during the time of Tribulation. This period after the rapture known as the Tribulation will be a time where new Christians worldwide will experience persecution for their faith.

The storyline is an interpretation of the Bible concerning the end days. A worldwide cult organization is gaining control of the planet and is planning to incarcerate Christians who do not join them. The Tribulation Knights aim is to prevent that. The missions range from gathering intelligence to releasing fellow operatives from interrogation cells, to saving groups of incarcerated citizens from the clutches of the powerful Enforcers.

GamePlay:
Tribulation Knights features stealth as one of the most important and critical aspects of gameplay. What truly sets Tribulation Knights apart from other games on the market are its game rules. Shooting and killing of game characters is absent from this game. A high tech slingshot is one of the primary tools available to a Knight and it is used to take out surveillance and alarm systems. An on-screen partner provides critical information in your time of need.

If the player is detected by any of the various types of surveillance, World Rule Enforcers, or by citizens loyal to the World Order, an alarm will sound attracting unwanted attention. If an alarm has been triggered then the mission might end prematurely, or the NPC enemies can become more aware when triggered. The enemy can capture the knight, which forces the player to replay the level or start again from a remote prison cell. The missions require the player to remain almost invisible to the enemy for most of the game. This requires taking less traveled routes like the ledges of tall buildings, going down dangerous back alleys, crawling through air ducts, and navigating miles of sewer tunnels. Sneak peaks can be found on the website http://www.tribulationknights.com

Release Date:
A release date has not been announced.

About Atomic Design Laboratory:
The interactive entertainment developer Atomic Design Laboratory is a startup founded by John Nelson. The company is located in the Midwest United States in the St. Louis metropolitan area.

Email contact: jnelson@atomicdesignlab.com
Phone: 1-888-583-2946 Ext 703

Website:
http://www.atomicdesignlab.com
http://www.tribulationknights.com

 

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